Stars
Cross-platform C++ SDK for graphics, compute, and simulation. Supports GPU-accelerated algorithms, meshes, images, and UI, with bindings for C#, Rust, Swift, and Python. Prebuilt builds and docs av…
HLSL/GLSL library for debugging shaders
A refreshingly simple data-driven game engine built in Rust
Sharp Monocular View Synthesis in Less Than a Second
2D visualizer for specular path manifolds
s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
This project is an automated service that periodically monitors updates to Unreal Engine's private GitHub repository, summarizes important changes (such as new features and specification changes) u…
A real-time audio effect processor designed for audio enthusiasts to enhance their music listening experience.
An open-source AI agent that brings the power of Gemini directly into your terminal.
Showdown for Quest is a port of Epic's PC VR demo. It demonstrates how a PC project can be optimized to run on Quest. Showdown utilizes Application SpaceWarp and includes controls to toggle various…
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
Compatibility tool for Steam Play based on Wine and additional components
Enable AI assistant clients like Cursor, Windsurf and Claude Desktop to control Unreal Engine through natural language using the Model Context Protocol (MCP).
Python tool for converting files and office documents to Markdown.
An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license
A simple demo to show Freesync Premium Pro integration into DX12 and Vulkan API.
The main repository for the FidelityFX SDK.
Reconstruct Watertight Meshes from Point Clouds [SIGGRAPH 2020]