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Archipelago Multiworld Randomizer Integration for Dark Souls II
Archipelago implementation for Dark Souls Remastered
A sprouting integration of the Firewheel audio engine
Bevy Inspector Visual Studio Code Extension
A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
Health bar for bevy implemented as a billboard shader
Fast paced online 1vs1 action game in an arcade-like, 2D top-down style
GameBoy Advance support for the Bevy game engine
[WIP] A recreation of the Labyrinth board game using the Bevy game engine.
Archipelago Multi-Game Randomizer and Server
A scrambler for Dark Souls II: Scholar of the First Sin.
Bevy plugin for tracking render pipeline status.
Template for a Bevy game including CI/CD for web, Windows, Linux, macOS, iOS and Android
A 3D reference project and tech demo for the Bevy Engine
This template is a great way to get started on a new 2D Bevy game!
Data-driven content generation for Bevy
A framework for modding and instrumenting games.
General purpose 2D lighting for the Bevy game engine.
eira-fransham / seismon
Forked from cormac-obrien/richterA total rewrite of the now-abandoned Richter Quake engine, splitting it up into Bevy components that can be independently used. Work-in-progress but is confirmed to be able to load and play demos f…
IDE for editing FromSoftware's EMEVD files in JavaScript, by AinTunez and thefifthmatt. Written in C#.
A more powerful replacement for standard macros
Event listening, bubbling, and callbacks
Noob friendly Elden Ring mod loader for linux/proton/steam
ECS-driven 2D and 3D physics engine for the Bevy game engine.