Stars
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Approximate Nearest Neighbors in C++/Python optimized for memory usage and loading/saving to disk
MSVC's implementation of the C++ Standard Library.
RenderDoc is a stand-alone graphics debugging tool.
Mesh optimization library that makes meshes smaller and faster to render
Bond was a cross-platform framework for working with schematized data. The open-source project ended on March 31, 2025.
Automatic verification of LLVM optimizations
HELIUM RAIN / Full sources for Helium Rain, a realistic space opera using Unreal Engine 4
A double-to-string conversion algorithm based on Schubfach and yy
Fast Indirect Illumination Using Two Virtual Spherical Gaussian Lights
Compound plugin for FAR File Manager for content extraction from various file containers.