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KrishGoya1/README.md

๐Ÿง  About Me

๐Ÿ’ป Iโ€™m a Software Engineer passionate about blending engineering + creativity โ€”
from procedural 3D terrains in Blender to scalable backend systems in Java & Spring Boot.

๐Ÿงฉ Currently exploring AI-driven system design, 3D procedural modeling, and microservice orchestration.
๐ŸŽฏ My mission: to build reliable systems that feel magical to use.


๐Ÿš€ Tech Arsenal


๐Ÿงฉ Featured Projects

๐ŸŒ€ Python + Blender API + FBM Noise
Procedurally generates realistic mine terrains, benches, and spiral roads using Fractal Brownian Motion.
๐Ÿ’  Mesh optimization โ€ข Vertex coloring โ€ข Erosion simulation

๐Ÿง  TensorFlow + Spring Boot + PostgreSQL
Built ML models (92% accuracy) for retail sales forecasting, integrated into a RESTful API.

๐Ÿ“ฑ Flutter + Supabase + Microservices
Smart NFC-based attendance suite for 1,200+ users, with offline-first sync and real-time updates.


๐Ÿช„ Minor Projects

๐Ÿ’ก Project โš™๏ธ Stack ๐Ÿ”— Link
ChargeWise Python, Flask, Pandas ๐Ÿ”— Repo
DatasetCam Flutter, Dart ๐Ÿ”— Repo
Admin Dashboard 2.0 Next.js, TypeScript ๐Ÿ”— Repo

๐ŸŒ Letโ€™s Connect


๐ŸŽฎ Fun Stuff

๐Ÿงฉ I solve problems on LeetCode and Codeforces
๐Ÿง  I occasionally script Blender procedural landscapes with noise layers & erosion algorithms
๐ŸŽจ I prototype UI/UX concepts in Figma
โ˜• Coffee + late-night coding = creative breakthroughs


โœจ Thanks for visiting! โœจ

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