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Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
An open source re-implementation of RollerCoaster Tycoon 2 🎢
A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the …
Decompilation of 3D Pinball for Windows – Space Cadet
projectM - Cross-platform Music Visualization Library. Open-source and Milkdrop-compatible.
Extracts text from video games and visual novels. Highly extensible.
Open-source re-implementation of The Elder Scrolls: Arena.
Gaming Input Peripherals Device Firewall for Windows.
Modern "Jedi Engine" replacement supporting Dark Forces, mods, and in the future Outlaws.
A modern re-implementation of the classic DOS game Duke Nukem II
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Open reimplementation of Might and Magic 6 7 8 game engine
An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.
Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)
Reimplementation of Grand Theft Auto 1 [GTA1]
Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee
A remake of the classic Dune 2 - The Building of a Dynasty (by Westwood Studios) with several enhancements. Like: higher screenresolutions, zooming, multiselect, skirmish play, etc.
Anti-aliasing mod for Alien: Isolation
XLEngine allows you to play Dark Forces, Daggerfall and soon Outlaws and Blood with modern technology.
CatacombGL is a source port with OpenGL graphics for Catacomb 3D (1991), The Catacomb Abyss (1992), The Catacomb Armageddon (1992) and The Catacomb Apocalypse (1993).
Graphics enhancement and compatibility tool for Dark Forces II