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KTH Royal Institute of Technology
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Starred repositories
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
A gameplay-focused shader pack for Minecraft
A minecraft shader which is an edit of chocapic v9
An explorative shaderpack for Minecraft: Java Edition
Complementary is a graphical rework pack for Minecraft with exceptional quality, detail, and performance.
One stop shop for getting started with SPIR-V.
A collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.
High-performance realistic Minecraft shaderpack
An advanced Java library for GLSL parsing, program transformation, and printing that uses ANTLR4. Developed and maintained by @douira.
Template pack which includes most of the basic files, but none of them actually do anything. Using #version 330 and intended for MC 1.17+
A minimal example for real-time shadows in Minecraft for Java. (Iris or Optifine)
Glsl implementation of the PCG algorithm for the generation of random numbers.
Very early prototype of "Arc" rewrite using the new Aperture pipeline from Iris.
Port of my shaderpack 'glint' to Iris' new Aperture pipeline
A simple shader for testing compatibility between Distant Horizons and Iris.
The example pack. Feel free to use however you see fit.
Template pack which includes most of the basic files, but none of them actually do anything. Using #version 150. Intended (but not required) for MC 1.17+.
Reference code for the tutorials found on the Iris Documentation
An Edit of the PSX Minecraft shader, intended for use in the MCSX modpack.
A Minecraft shader that makes Java look like Xbox 360 Edition