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@aturon
Aaron Turon aturon
Engineer at Fastly, working on Compute

Fastly Portland, OR, USA

@alaingalvan
Alain Galvan alaingalvan
Driver Engineer @ AMD. Prev. Graphics Software Engineer @ Marmoset. Write a lot about 🔺 Computer Graphics, 🎨 Art & 🏗️ Software Engineering! Personal GitHub.

@AMD West Palm Beach, FL

@SiggiG
Sigurður G. Gunnarsson SiggiG
Lead AI Programmer, Epic Games. Berlin, Germany.

Epic Games Berlin, Germany

@Twinklebear
Will Usher Twinklebear
Scientific Visualization Engineer @luminarycloud

@luminarycloud Los Angeles, CA

@adriengivry
Adrien Givry adriengivry
Software Engineer on Minecraft

SkyBox Labs Toronto

@maxbrundev
Max Brun maxbrundev
Game Systems Programmer at New Tales Co-founder of Overload Engine

New Tales French Alps

@jeremyong
Jeremy Ong jeremyong
Graphics programmer

Colorado

@juliettef
Juliette F juliettef
Game developer, C++, python, testing, Avoyd developer, co-founder of enkisoftware with @dougbinks. Occasionally available for consultancy.

@enkisoftware

@YellowAfterlife
Vadym Diachenko YellowAfterlife
I write code for videogames!
@deepnight
Sébastien Bénard deepnight
I like to make games. I'm now a solo indie gamedev.

Deepnight Games Bordeaux, France

@HeapsIO
Heaps.io HeapsIO
Heaps Game Engine and tools
@ziglang
Zig Programming Language ziglang
Zig is a general-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

United States of America

@jonathanpeppers
Jonathan Peppers jonathanpeppers
I used to build apps in C#. Now I build *tools* to build apps in C#. @microsoft Engineer on the Xamarin.Andoid / .NET Android / .NET MAUI team.

@Microsoft Bowling Green, KY

@pygame-community
Pygame Community pygame-community
The GitHub organization of "Pygame Community" - a community run by fans and devs of pygame: https://github.com/pygame-community/pygame-ce

World Wide Web

@LGUG2Z
Jeezy LGUG2Z
Carly Rae Jepsen fanboy

Seattle, WA

@rust-analyzer
rust-analyzer
Building next-generation IDE tooling for Rust
@coastalwhite
Gijs Burghoorn coastalwhite
Rusty Hardware and Security Guy 🦀

Polars Netherlands

@nvim-lua
Neovim Lua nvim-lua
A collection of high-quality, standardized plugins written in Lua for Neovim
@bevyengine
Bevy Engine bevyengine
A modular game engine built in Rust, with a focus on developer productivity and performance
@brendanzab
Brendan Zabarauskas brendanzab
I'm interested in how computers can extend human creativity, and how type systems can be used as tools for thought. 👨‍🎨👨‍💻👨‍🔬

@yeslogic Melbourne, Australia

@grovesNL
Josh Groves grovesNL
CTO at @pod2co

@pod2co Torbay, NL, Canada

@rust-windowing
Rust Windowing rust-windowing
Assorted Windowing Stuff, in Rust
@dsnopek
David Snopek dsnopek
Long-time Open Source contributor (since the 90's). Game Developer. Godot Engine maintainer on the XR and GDExtension teams.

Milwaukee, WI

@yangenmanuel
Yang Enmanuel yangenmanuel
Full-Stack developer at @avanti

Avanti Florianopolis, Santa Catarina, Brazil

@bones-ai
Bones bones-ai
AI Simulations and Gamedev
@simondevyoutube
simondevyoutube
Ex-software engineer, now spend my time writing random projects.
@gpakosz
Grégory Pakosz gpakosz
“If you're not appearing, you're disappearing.” — Art Blakey

@Apple Nantes / Paris, France

@foonathan
Jonathan Müller foonathan
C++, compilers, and programming languages. Library developer @think-cell, chair for std::ranges @cplusplus.

@think-cell Aachen, Germany

@dellis1972
Dean Ellis dellis1972
Works @microsoft. Current President of @MonoGame Foundation. For MonoGame related queries use biz@monogame.net

@microsoft

@lefticus
Jason Turner lefticus
Host of C++ Weekly YouTube series Curator of @cpp-best-practices

Denver, CO

@aristocratos
Jakob P. Liljenberg aristocratos
Downtime code generator

Sweden

@mattiasgustavsson
Mattias Gustavsson mattiasgustavsson
https://twitter.com/Mattias_G

Stockholm, Sweden

@LuaCATS
LuaCATS LuaCATS
Group for documenting Lua using Lua Comment And Type System (LuaCATS) for use with Sumneko's Lua Language Server.
@travisvroman
Travis Vroman travisvroman
Senior Software Engineer and pixel pusher. Converts caffeine into code. C, C++, C#, TypeScript/JavaScript, SQL and so many others.

Oracle South Carolina, USA

@mapbox
Mapbox mapbox
Mapbox is the location data platform for mobile and web applications. We're changing the way people move around cities and explore our world.

Washington DC

@nvzqz
Nikolai Vazquez nvzqz
conducts curses, breaks things, and uses the oxford comma

Atlanta, GA, US, Earth, Milky Way

@sunfishcode
Dan Gohman sunfishcode
I'm working on Wasmtime, WASI, and lots of things related to WebAssembly.
@rhaiscript
Rhai - Embedded scripting language and engine for Rust rhaiscript
A small, fast, easy-to-use scripting language and evaluation engine that integrates tightly with Rust. Builds for most common targets including no-std and WASM.