- São Paulo
Lists (1)
Sort Name ascending (A-Z)
- All languages
- ActionScript
- Assembly
- AutoIt
- Batchfile
- Bikeshed
- C
- C#
- C++
- CMake
- CSS
- Clojure
- CoffeeScript
- Common Lisp
- Crystal
- Cython
- D
- Dart
- Dockerfile
- Elixir
- F#
- F*
- GDScript
- GDShader
- GLSL
- Go
- Groovy
- HLSL
- HTML
- Handlebars
- Haskell
- Haxe
- Jai
- Java
- JavaScript
- Jupyter Notebook
- Just
- Kotlin
- LLVM
- Lua
- MDX
- MLIR
- Makefile
- Markdown
- Mojo
- NASL
- Nim
- Nushell
- OCaml
- Objective-C++
- Odin
- Pascal
- Pawn
- Perl
- PostScript
- PowerShell
- Python
- ReScript
- Ren'Py
- Rich Text Format
- Roff
- Ruby
- Rust
- SCSS
- Scala
- ShaderLab
- Shell
- Swift
- TeX
- Tree-sitter Query
- TypeScript
- VBScript
- Vala
- Vim Script
- Visual Basic .NET
- Vue
- WGSL
- WebAssembly
- Wren
- Zig
- reStructuredText
Starred repositories
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and …
Lightweight exception implementation for C
A ✨fully✨ colorful customizable TUI display manager made in C for simplicity.
Demo project for Rendering Effects in Godot
Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, parameterized tests, scene runners, and extensive assertion m…
C++ containers for arrays, lists, maps, hash tables, trees, and graphs.
C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.
Sum of sines and fft fluid simulation with a physically based water shader
Awesome list of resources for Game Engine Development.
Ucupaint is Blender addon to manage texture layers for Eevee and Cycles renderer.
C/C++ library for retrieving information on files and directories
XInput library for USB capable Arduino boards
StarCraft II Client C++ library, proud fork of Blizzard/s2client-api.