Stars
2D skeletal animation runtimes for Spine.
支持部署多种 WebUI 的 Jupyter Notebook / 支持一键部署 SD-Trainer,InvokeAI,ComfyUI,SD WebUI,SD-Trainer-Script,Fooocus 的 PowerShell 脚本
A low-level .NET library for reading and writing Unreal Engine game assets.
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation" (CVPR'25 Spotlight).
An open-source, code-first Python toolkit for building, evaluating, and deploying sophisticated AI agents with flexibility and control.
Research and development (R&D) is crucial for the enhancement of industrial productivity, especially in the AI era, where the core aspects of R&D are mainly focused on data and models. We are commi…
Qlib is an AI-oriented Quant investment platform that aims to use AI tech to empower Quant Research, from exploring ideas to implementing productions. Qlib supports diverse ML modeling paradigms, i…
Let your Claude able to think
A lightweight, powerful framework for multi-agent workflows
《Real-Time Rendering 4th》 (RTR4) 中文翻译
Scripting platform, modding framework and VR support for all RE Engine games
Unreal Engine 4 Dumper - Dump libUE4.so and Generate Structure SDK
HttpGPT is an Unreal Engine plugin that facilitates integration with OpenAI's GPT based services (ChatGPT and DALL-E) through asynchronous REST requests, making it easy for developers to communicat…
Mod repo for Tears of The Kingdom (TOTK) for Switch and Switch Emulation
We have made you a wrapper you can't refuse
Binance Exchange API python implementation for automated trading
Python wrapper for TA-Lib (http://ta-lib.org/).
ShareX is a free and open-source application that enables users to capture or record any area of their screen with a single keystroke. It also supports uploading images, text, and various file type…
Stream real-time screen capture data out of Android devices.
DeviceFarmer / minicap
Forked from openstf/minicapStream real-time screen capture data out of Android devices.
RenderDoc is a stand-alone graphics debugging tool.
Unfinished, experimental d3d11.dll wrapper for intercepting DirectX 11 function calls.