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LazurasLong
melonJS
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Commits on Nov 22, 2018
[#706] CHANGELOG update
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[#706] removed internal individual pixelToTileX and pixelToTileY function in favor of the pixelToTileCoords one
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Commits on Nov 19, 2018
quick workaround for a "reset" race condition in the particle container
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Commits on Nov 17, 2018
improve documentation for me.ImageLayer
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Commits on Nov 16, 2018
[#404][#411] ensure the internal coordinates system is updated when the DOM tree structure is modified
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align default anchor point for text object, and add missing documentation
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Commits on Nov 15, 2018
Merge pull request #960 from YosuaHamonangan/yosua-master
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set bitmap text anchor point in super
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Commits on Nov 12, 2018
more automatic instances recycling when loading levels through Tiled
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[#957] small clean-up and CHANGELOG update
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Merge pull request #957 from YosuaHamonangan/yosua-master
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correction for flip bug fix
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Merge branch 'master' into yosua-master
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Commits on Nov 11, 2018
improve automatic object instance collection & recycling of base components like vectors and shapes
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Commits on Nov 10, 2018
[#950] few further improvements
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undeclared local variable
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Commits on Nov 9, 2018
fix a regression introduced in 6.0 on optional me.Entity constructor parameters
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flooring/ceiling the text bounding box position and size
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[#950] fix a regression with sytem text rendering in webgl mode
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Commits on Nov 8, 2018
[#950] renderer/context saving & restore optimization for me.Text
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Merge branch 'master' of https://github.com/melonjs/melonJS
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Merge pull request #958 from qichunren/fix_wechat_mini_game
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Fixed for Wechat mini game platform.
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Commits on Nov 7, 2018
typo
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Commits on Nov 6, 2018
Correction for flip bug fix
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Commits on Nov 5, 2018
Merge branch 'master' into yosua-master
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Fix bug for flip image in trimmed texture
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Commits on Nov 4, 2018
[#875] allow specifying the floating property from the Tiled editor
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typo fix
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[#950] also recycle those bad boys now that both me.Text and me.BitmapText can be added to a container
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pull with no push ! put back the me.Color instance of me.ColorLayer into the object pool, upon object destruction
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further simplify BitmapText implementation
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fix undefined `yoffset` property when computing BitmapText descent value
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[#325] added support for Font Face preloading
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Commits on Nov 3, 2018
CHANGELOG update
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