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📖 书籍《Unity Shader入门精要》源代码
UnityChanToonShaderVer2 Project / v.2.0.9 Release
Low poly water with edge/shore blend. Similar to the awesome water in Monument Valley.
Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
Screen Space Boolean Implementation for Unity.
Unity shaders optimized for Low Poly models.
An example of rendering decals on SkinnedMesh Renderers in Unity.
👾 Collection of Unity shaders that support blend modes like photoshop layer style (Darken, Multiply, Linear Burn, etc)
Example Unity Project illustrating how to use stencils to create volumes that share the space via portals
Easy pixel art camera rendering in Unity
A super simple SRT subtitle parser
A Unity example that shows how to use DrawProcedural on HDRP
Plane clipping shaders for Unity3D 5. Extends the Standard shader!
Example project for "Blend Modes in Unity" article
Using the Geometry Shader to generate fur on GPU.