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Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
Simple, message based, MMO Scale TCP networking in C#. And no magic.
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
GPU Skinning 与 GPU Instancing 的技术演示,unity版本为2019.4.21f1c1
Protocol Buffers library for idiomatic .NET
Plugins for mobile platforms to enable file downloads in background
Decentralized Autonomous Regulated Company (DARC), a company virtual machine that runs on any EVM-compatible blockchain, with on-chain law system, multi-level tokens and dividends mechanism.
A wonderful list of Game Development resources.
Hierarchical Pathfinding for Navigation Meshes (HNA*)
PDF GPT allows you to chat with the contents of your PDF file by using GPT capabilities. The most effective open source solution to turn your pdf files in a chatbot!
Book_4_《矩阵力量》 | 鸢尾花书:从加减乘除到机器学习;上架!
Polygon renderer for the new Unity UI
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
A unified framework for implementing ability systems in Unity
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
An MVVM & Databinding framework that can use C# and Lua to develop games
Shader playground website for exploring HLSL, GLSL, SPIR-V compilers