Stars
Bit-banged 100 MBit/s Fast Ethernet transmitter and UDP framer for Raspberry Pi RP2040/RP2350
Blazingly fast retained layout engine for Bevy ECS.
Experimental real-time renderer with support for dynamic global illumination
✨🤝✨ Build instant multiplayer webapps, no server required — Magic WebRTC matchmaking over BitTorrent, Nostr, MQTT, IPFS, Supabase, and Firebase
Augmented Vertex Block Descent (AVBD) reference implementation
A TTS model capable of generating ultra-realistic dialogue in one pass.
A family of randomized, history-independent search tree data structures
Vulkan ReSTIR Path Tracer / Rebuild of EIDOLA, from sratch [2023-2024]
Real-time Global Illumination with Vulkan Ray Tracing API
[NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild
ALIEN is a CUDA-powered artificial life simulation program.
[NeurIPS 2024 Spotlight] Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"
Three Ways of Generating Terrain with Erosion Features
Source Code (Direct Lighting Part) for SIGGRAPH 2024 Paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"
Box64 - Linux Userspace x86_64 Emulator with a twist, targeted at ARM64, RV64 and LoongArch Linux devices
mimalloc is a compact general purpose allocator with excellent performance.
StyleTTS 2: Towards Human-Level Text-to-Speech through Style Diffusion and Adversarial Training with Large Speech Language Models
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Lossless compression of sets, graphs and other unordered data
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.