This project is a simple 2d strategy game in Unity.
The scope of this game is to make the most money using the limited resources in the plot of land you as a player own. To start a game, place an architect building from the building menu, from there you can accumulate resources and money.
The follwoig list rappresent the key mapping:
| Key | |
|---|---|
| WASD | Movement |
| Mouse | is used to interact with UI and buildings |
| P | Pick item up |
| X | To harvest resources |
| Left mouse | On a building to use it or on a resource node to split the number of resource in the node |
| R | To make a building rotate |
| E | Open in game crafting and building infos |
| Left buttom screen | Open the building menù |
The features present in this game are based off strategy games. Features list:
- Harvest resources
- Place, Move, Remove and rotate buildings
- Pickup, Move, Split risources
- Tree growth and seasons change
- Random world generation
- Use buildings to craft different resources
This list will be updated as soon as new features are committed.
To oganize this project developement and to make a better list of fitures, changeLogs and other annotations, trello is being used. 2devo on Trello
To develop this project the following has been used:
| Software kind | Software version |
|---|---|
| IDE | Visula Studio 2019 |
| IDE | Visual Studio Code |
| Game engine | Unity 2020.1.4f1 |
| 3D Modelling | Blender 2.79 |
| Graphics editor | Krita 4.4.8 |