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EnviromentalSimulation

This project is my bachelor's degree thesis project. The objective of this thesis project is to show how the implementation of new technologies dedicated to the understanding of errors and dangers signs inside an heavy machinary, can make the resolution of problems and the difficulty of facing problems present on the vehicle more accessible to the vehicle operator. More precisely, the objective is to create a simulation that allows the user to learn the meaning of the danger and error signs and decals.

Key mapping

The follwoig list rappresent the key mapping:

KEY Feature
WASD Movement
Left mouse button Camera rotatin
Click on decal Show decal meaning
Mouse Wheel Zoom
1 to 0 and T, Y, U, I Activate specific erorr sign
Z Activate random error sign
V Switch to dashboard/ 3rd/ or 1st Person View
ESC Exit decal explanation or error sign explanation

Software used

To develop this project the following has been used:

Software kind Software version
IDE Visula Studio 2019
IDE Visual Studio Code
Game engine Unity 2020.1.4f1
3D Modelling Blender 2.79
Graphics editor Krita 4.4.8
  • MOST OF THE MODELS IN THIS PROJECT HAVE NOT BEEN MADE BY ME
  • not every texture in this project have been made by me

About

This project is my bachelor's degree thesis project.

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