This project is my bachelor's degree thesis project. The objective of this thesis project is to show how the implementation of new technologies dedicated to the understanding of errors and dangers signs inside an heavy machinary, can make the resolution of problems and the difficulty of facing problems present on the vehicle more accessible to the vehicle operator. More precisely, the objective is to create a simulation that allows the user to learn the meaning of the danger and error signs and decals.
The follwoig list rappresent the key mapping:
| KEY | Feature |
|---|---|
| WASD | Movement |
| Left mouse button | Camera rotatin |
| Click on decal | Show decal meaning |
| Mouse Wheel | Zoom |
| 1 to 0 and T, Y, U, I | Activate specific erorr sign |
| Z | Activate random error sign |
| V | Switch to dashboard/ 3rd/ or 1st Person View |
| ESC | Exit decal explanation or error sign explanation |
To develop this project the following has been used:
| Software kind | Software version |
|---|---|
| IDE | Visula Studio 2019 |
| IDE | Visual Studio Code |
| Game engine | Unity 2020.1.4f1 |
| 3D Modelling | Blender 2.79 |
| Graphics editor | Krita 4.4.8 |
- MOST OF THE MODELS IN THIS PROJECT HAVE NOT BEEN MADE BY ME
- not every texture in this project have been made by me