Stars
- All languages
- APL
- ASP.NET
- ActionScript
- Agda
- Assembly
- Batchfile
- Bikeshed
- C
- C#
- C++
- CMake
- CSS
- Clojure
- CoffeeScript
- Common Lisp
- Coq
- Crystal
- Cuda
- Cython
- Dart
- Elixir
- Erlang
- F#
- Futhark
- G-code
- GDScript
- GLSL
- Go
- HLSL
- HTML
- Handlebars
- Haskell
- Haxe
- Janet
- Java
- JavaScript
- Jinja
- Julia
- Jupyter Notebook
- Just
- Kotlin
- LLVM
- Lean
- Lua
- MATLAB
- MDX
- MLIR
- Makefile
- Markdown
- Mathematica
- Metal
- NASL
- Nim
- OCaml
- Objective-C
- Objective-C++
- OpenSCAD
- PHP
- POV-Ray SDL
- Python
- R
- Rocq Prover
- Roff
- Ruby
- Rust
- SCSS
- SWIG
- Scala
- ShaderLab
- Shell
- Slash
- Solidity
- SuperCollider
- Svelte
- Swift
- SystemVerilog
- TeX
- TypeScript
- VHDL
- Verilog
- Vue
- Zig
The Free Software Media System - Server Backend & API
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
API Support for your favorite torrent trackers
Probabilistic language based on pattern matching and constraint propagation, 153 examples
Walk through an infinite, procedurally generated city
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you e…
Mixbox is a library for natural color mixing based on real pigments.
Dafny is a verification-aware programming language
An Open Source Pixelart Science-Fiction Real-Time-Strategy game
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
Fluid Simulation Implementation in Compute Shaders using Unity3D
List of stories removed from the Hacker News Front Page, updated in real time.
A multiplayer mining game by Zachtronics Industries.
A Hardware-Accelerated Anti-Aliased Vector Graphics Library made with .NET
Render stuff in curved space
An implementation of G.R. into unity. Use it however you like (and give me some credit :>)