Stars
A full C compiler, written in pure C. No 3rd party dependencies or parser generators
[Application][Prototype] Chromium Embedded Framework with OpenGL Core or SDL2
Run your xunit-based tests on an STA thread with the WPF Dispatcher, a WinForms SynchronizationContext, or even a cross-platform generic UI thread emulation with a SynchronizationContext that keeps…
Scan your Rust crate for semver violations.
A plugin for .NET providing an API for representing a calendar along with fully customisable calendar controls for .NET MAUI and Xamarin Forms
All-in-one Mail & Collaboration server. Secure, scalable and fluent in every protocol (IMAP, JMAP, SMTP, CalDAV, CardDAV, WebDAV).
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
📷 A modern, cross-platform, 2D Graphics library for .NET
Sample template for long-running processes on Azure using Durable Entities
NBrigadier is a command parser & dispatcher, designed and developed for Minecraft: Java Edition, ported for C#.
(Work in Progress) C/C++ compilation support for .NET Core projects
IL2C - A translator for ECMA-335 CIL/MSIL to C language.
Objective-C runtime headers for Apple's iOS, macOS, tvOS and watchOS frameworks
ClangKit provides an Objective-C frontend to LibClang. Source tokenization, diagnostics and fix-its are actually implemented.
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET dev…
Managed C# abstraction of GameNetworkingSockets library by Valve Software
A DDS texture loader for .NET programs, based off of the DirectXTk DDSTextureLoader
Vulkan Memory Allocator ported to C# using Silk.NET bindings
Open source obfuscation tool for .NET assemblies
An ECMA-335 compliant .NET runtime written purely in C# - at least that is the project