Stars
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
F´ - A flight software and embedded systems framework
A personal experimental C++ Syntax 2 -> Syntax 1 compiler
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
RmlUi - The HTML/CSS User Interface library evolved
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
Extremely fast, in memory, JSON and reflection library for modern C++. BEVE, CBOR, CSV, MessagePack, TOML, YAML, EETF
C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
`std::execution`, the proposed C++ framework for asynchronous and parallel programming.
STL compatible C++ memory allocator library using a new RawAllocator concept that is similar to an Allocator but easier to use and write.
QuickCheck clone for C++ with the goal of being simple to use with as little boilerplate as possible.
Experimental deferred and unordered destruction library for C++
A bleeding-edge, lock-free, wait-free, continuation-stealing tasking library built on C++20's coroutines
A C++20 library for sequence-orientated programming