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Starred repositories
A library of Shaders created using Unity's Shader Graph.
A stylized water shader (and material presets) for Unity.
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
CG shader for unity3D to create a cross section through meshes
Sample Unity projects to demo how to use OpenXR plugin in Unity for HoloLens 2 and Mixed Reality headsets
Unity Plugin for using research mode functionality in HoloLens 2. Modified based on HoloLens2ForCV.
Radial fill mask for sprite
A collection of high customizable unlit shaders for Lightweight Render Pipeline
Show a MRTK2 service to read (and position) QR codes using HoloLens 2
Light Leaks Image Effects for Unity
Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.
Unity package providing cel shader that is compatible with the built-in render pipeline
A simple demo app to show really basic manual grab/pinch recognition with MRKT
Small sample of using the BrightnessOverride UWP API on an immersive HoloLens app
Extended Unity hologram shader based on unity's official tutorials.
HoloLens plugin implementation sample.