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Native macOS menu bar app for finding and killing processes on open ports. Perfect for developers.
Render markdown on the CLI, with pizzazz! π π»
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal anβ¦
An open-source, self-hosted personal AI note tool prioritizing privacy, built using TypeScript .
High-level scripting language for gen 3 pokemon decompilation projects
A lightweight game engine written in modern C++
π΅ π Real-time LED strip music visualization using Python and the ESP8266 or Raspberry Pi
π² Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
Modular extensible low-level render interface (RHI) with higher level extensions
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
python scripting 2d game engine written in c++
π An open and lightweight modification to Windows, designed to optimize performance, privacy and usability.
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
free and open source voxel art tools - editor, thumbnailer and format converter
Daxa is a convenient, simple and modern gpu api built on vulkan
π single header process launching solution for C and C++
Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
Nebula is an open-source and free-to-use modern C++ game engine.
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.