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Hi there!

I specialize in graphics programming and GPU performance. My work shipped in several AAA games to millions of players across the globe - here is where you can find my open-source contributions.

Main project (ON HOLD)

reaper is the small engine I'm crafting as the basis for codename Neptune - a game I'm working on. It features:

  • Windows and Linux support
  • Custom-made renderer built on Vulkan
  • Framegraph-based render pass declaration with automatic resource allocation and barrier placement
  • Efficient visibility rendering with meshlet rendering as a first class citizen
  • PBR lighting with an end-to-end HDR pipeline
  • ...and many more!

Recent projects

  • p1e - PlayStation 1 emulator written in zig
  • gb-emu-zig - Gameboy emulator written in zig
  • sudoku-zig - Fully playable sudoku game written in zig
  • minesweeper-zig - Fully playable minesweeper game written in zig
  • raytracer - Weekend project written in C++
  • chip8-emu-rs - CHIP8 emulator written in rust

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