Simon Pilgrim RKSimon
Stars
Papers from the computer science community to read and discuss.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
OSS-Fuzz - continuous fuzzing for open source software.
The “Quite OK Image Format” for fast, lossless image compression
Infinite Photorealistic Worlds using Procedural Generation
A tool for use with clang to analyze #includes in C and C++ source files
The book "Performance Analysis and Tuning on Modern CPU"
An Open-Source subdivision surface library.
DO NOT CHECK OUT THESE FILES FROM GITHUB UNLESS YOU KNOW WHAT YOU ARE DOING. (See below.)
Demonstration of various hardware effects.
Open source c++ skeletal animation library and toolset
Full resolution images of the O RLY book covers made by The Practical Dev
CodeChecker is an analyzer tooling, defect database and viewer extension for static and dynamic analyzer tools.
All CPU and MCU documentation in one place
Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central t…
Fast, modern C++ DSP framework, FFT, Sample Rate Conversion, FIR/IIR/Biquad Filters (SSE, AVX, AVX-512, ARM NEON, RISC-V RVV)
The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game le…
VK driver for the Raspberry Pi (Broadcom Videocore IV)
Clang build analysis tool using -ftime-trace
Caldera data set from Call of Duty®: Warzone™
SIMD Library for Evaluating Elementary Functions, vectorized libm and DFT
Finds problems in C++ source that slow development of large code bases