A C++ external application designed for process memory reading / exploiting.
- Visuals: ESP with Box, Skeleton, Tracers, and Health nametags.
- Aimbot: Smooth, with full custom.
- Character: Fligth and a lot more.
- Movement: HUGE jump.
- Config: Flexible configuration system with save/load.
Wave is built using modern C++ and use DirectX 11 for overlay rendering. It is entirely externally, reading and writing to process memory using standard Windows APIs.
Overlay: ImGui-based DirectX 11 overlay.Game: Core memory bridging and object caching.Aimbot: target acquisition and fake mouse input.ESP: World-to-screen ESP and Overlay.Memory: UD memory I/O wrapper.
- Visual Studio 2022
- Windows SDK
- DirectX SDK (legacy or Windows SDK)
- Clone the repository.
- Open
Wave_External_C.sln. - Set build configuration to
Release | x64. - Build the solution.
This project is for educational purposes only. Usage on protected software may result in account restrictions. Use at your own risk.