Skip to content
View Rainzor's full-sized avatar

Highlights

  • Pro

Block or report Rainzor

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
@jbikker
Jacco Bikker jbikker
Senior lecturer at BUAS / IGAD. Graphics, Ray Tracing, BVHs, Software Optimization, GPGPU, gamedev, demoscene, retro development (MSX/Z80).

Breda University of Applied Sciences 't Goy, The Netherlands

@mmp
Matt Pharr mmp

San Francisco, CA

@mitsuba-renderer
Mitsuba Physically Based Renderer mitsuba-renderer
A Retargetable Forward and Inverse Renderer

Switzerland

@Mebius2718
Huiling Liu Mebius2718
Graduate student in astrophysics, University of Science and Technology of China
@libreliu
libreliu libreliu
USTC CG Master

Tencent/LightSpeed, USTC/GCL Shenzhen, China

@ZackMisso
Zackary Misso ZackMisso
PhD in light transport / rendering. I am interested in the areas of light transport, physical simulation, and game design.

Seattle

@Jerry-Shen0527
Pengfei Shen Jerry-Shen0527

The University of Hong Kong

@WhenMelancholy
Mufan Qiu WhenMelancholy
PhD student @ University of North Carolina at Chapel Hill

University of North Carolina at Chapel Hill Chapel Hill

@pingzhili
Pingzhi Li pingzhili
PhD @ UNC | Efficient AI/ML

UNC-Chapel Hill

@Ubpa
Ubpa Ubpa
USTC CG Master

Tencent/IEG, USTC/GCL Shenzhen, China