- Hefei, China
- https://rainbowrui.github.io/
- @HongruiCai
Lists (10)
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Open3D: A Modern Library for 3D Data Processing
Enabling the Windows Subsystem for Linux to include support for Wayland and X server related scenarios
Bringing Characters to Life with Computer Brains in Unity
Simple MPL-2.0-licensed C++ geometry processing library.
A fast and robust point cloud registration library
LichtFeld Studio: Where reality and the digital world blend.
[Siggraph 2017] BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration
A cross platform (Linux and Windows) user mode SDK to read data from your Azure Kinect device.
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
A GPU-accelerated TSDF and ESDF library for robots equipped with RGB-D cameras.
PlenOctree Volume Rendering (supports CUDA & fragment shader backends)
VOLDOR-SLAM is a real-time dense-indirect SLAM system takes dense optical flows as input that supports monocular, stereo and RGB-D video sequence.
Human Performance Modeling and Rendering via Neural Animated Mesh (Published in SIGGRAPH Asia 2022)
Python Wrapper for MeshFix: easily repair holes in surface meshes
ParticleSfM: Exploiting Dense Point Trajectories for Localizing Moving Cameras in the Wild. ECCV 2022.
Build high-quality Laplace matrices on meshes and point clouds in Python. Implements [Sharp & Crane SGP 2020].
[SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields
StyleMesh optimizes a stylized texture for an indoor scene reconstruction (CVPR2022).
Python code used to transform depth map to normal map
Upgraded version of UnrealROX, as plugin
Code base for the "Motion Matching for Responsive Animation For Digital Humans" project.