Skip to content
View RedYaksha's full-sized avatar

Block or report RedYaksha

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Unreal Engine Clang-Format configuration and instructions.

156 18 Updated Aug 20, 2024

Personal hobby project to experiment with various rendering techniques.

C++ 789 38 Updated Apr 19, 2026

3D engine with modern graphics

C 7,091 753 Updated Jun 16, 2026

Vulkan-based implementation of clouds from Decima Engine

C 59 8 Updated Dec 2, 2018

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 73,871 11,817 Updated Jun 15, 2026

Tool and library for hooking graphics APIs using CoreHook

C# 13 2 Updated Jan 7, 2019

FFT-based ocean-wave rendering, implemented in Godot

C# 3,074 176 Updated Apr 29, 2025

Real-time Direct3D 12 path tracer

C++ 386 20 Updated Oct 25, 2025

A collection of useful things I've learned.

55 1 Updated Jan 18, 2026

Implementations of SIMD instruction sets for systems which don't natively support them.

C 3,044 314 Updated Jun 4, 2026

DX12-powered Render Window

C++ 33 3 Updated Feb 13, 2021

Realtime WebGL origami simulator

JavaScript 1,314 179 Updated Nov 20, 2025

Minecraft Decompiler. A useful tool/library to deobfuscate and decompile Minecraft(or any jar file) through popular mappings and various decompilers. Or use it as a lib to process obfuscation mappi…

Java 476 24 Updated Feb 20, 2026

MCP-Reborn is an MCP (Mod Coder Pack) for Minecraft for making modded clients and researching its code. (1.13-1.21.4)

1,520 182 Updated Feb 7, 2026

A Perlin's Simplex Noise C++ Implementation (1D, 2D, 3D)

C++ 361 43 Updated Jun 12, 2026

Greedy meshing for complex voxel data

Java 172 24 Updated Sep 11, 2016

Unreal Engine support for Neovim

Lua 115 26 Updated Aug 9, 2025

📽 Highly Optimized 2D / 3D Graphics Math (glm) for C

C 2,947 281 Updated May 31, 2026

A collection of utilities which together make up a hobby game services network and associated utilities for historic games in the BEMANI series.

Python 257 73 Updated Jun 3, 2026

Tool for working with Dance Dance Revolution related data

Rust 2 Updated Aug 7, 2020

Tools for extracting and modifying files from Dance Dance Revolution CS games.

C 15 3 Updated May 17, 2020

lz77 compress/decompress algorithm in rust

Rust 2 Updated Jul 18, 2022

Research into the workings of Konami's famous dance simulation music game.

5 Updated Apr 18, 2026

DDR SSQ file analyzer

PHP 3 2 Updated Feb 21, 2021

experimental local testing server

Python 87 36 Updated Mar 25, 2026

USB HID card reader (cardIO) for official Konami eAmusement wavepass readers (ICCA, ICCB, ICCC)

C++ 20 2 Updated Nov 17, 2023

Unreal plug-in that integrates Dear ImGui framework into Unreal Engine 4/5.

C++ 274 55 Updated Feb 10, 2026

Diagrams showing relationships between Vulkan objects and how they're used.

1,078 44 Updated May 10, 2026

Skeletal Based GPU Crowds for UE5 🚀

C++ 549 111 Updated Apr 9, 2026
Next