Tags: RippeR37/q3vr
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Bump version to v1.0, update README and credits This commit: * updates version to v1.0, * updates README.md to note that Q3VR is out of the beta, * updates credits to include idSoftware/Q3A * adds "credits" on main screen (reference that this port is based on ioquake3 and Quake3Quest)
[VR] Initial support for VR via OpenXR This commit adds initial support for playing Quake 3 Arena in VR using OpenXR API. This work was initially based on Quake3Quest project which was rebased on top of newest `ioquake3` idTech3 fork, adjusted for PCVR (including rewriting big chunks of OpenXR-related code) with a lot of bugs fixed and many features and QoL improvements added along the way. Currently building and playing is supported only on Windows (with MSVC or Mingw).