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A* Path Finder implementation using manhattan distance with a GUI for visualization. Built using Python3 and PyGame.

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A* Path Finder

This is a A* Path Finder implementation using manhattan distance with a GUI for visualization.

Built using Python3 and PyGame.

Instructions

  • First click sets the start node.
  • Second click sets the end node.
  • Create walls by clicking or by clicking and dragging.
  • Enter finds the shortest path.
  • Backspace resets everything.

Examples

Future updates

  • Fix minor bugs with gui.
  • Visualize how the algorithm finds the shortest path.

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A* Path Finder implementation using manhattan distance with a GUI for visualization. Built using Python3 and PyGame.

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