Stars
stb single-file public domain libraries for C/C++
Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
Universal pan and zoom library (DOM, SVG, Custom)
Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser
Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Linux based Docker image containing a Dedicated Server for Project Zomboid.
All the Samples that work with MonoGame
Lightweight and fully managed reliable UDP library.
Lite reliable UDP library for Mono and .NET
A curated list of Multiplayer Game Network Programming Resources
Local Lua Debugger for VSCode
Cross Platform Terminal UI toolkit for .NET
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
Typescript to lua transpiler. https://typescripttolua.github.io/
A generic font caching C library with loading and rendering support for SDL.
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
A library for high-performance, modern 2D graphics with SDL written in C.
A dependency free, embeddable debugger for Lua in a single file (.lua or .h)
Godot Engine – Multi-platform 2D and 3D game engine