Highlights
- Pro
Stars
- All languages
- ANTLR
- APL
- ActionScript
- Agda
- Assembly
- Astro
- AutoHotkey
- AutoIt
- Awk
- BASIC
- BQN
- Batchfile
- Bikeshed
- BitBake
- Brainfuck
- C
- C#
- C++
- CMake
- CSS
- Clojure
- CoffeeScript
- Common Lisp
- Coq
- Crystal
- Cuda
- Cython
- D
- Dart
- Dhall
- Dockerfile
- Elixir
- Elm
- Emacs Lisp
- Erlang
- F#
- Fennel
- Fortran
- G-code
- GLSL
- Go
- HCL
- HLSL
- HTML
- Handlebars
- Haskell
- Haxe
- HolyC
- Inno Setup
- Isabelle
- Janet
- Java
- JavaScript
- Jinja
- Julia
- Jupyter Notebook
- Koka
- Kotlin
- LLVM
- Lean
- Less
- Lua
- MDX
- MLIR
- Makefile
- Markdown
- Mathematica
- MoonScript
- Mustache
- NASL
- NSIS
- Nim
- OCaml
- Objective-C
- Objective-C++
- Odin
- OpenSCAD
- PHP
- PLpgSQL
- Pascal
- Perl
- PowerShell
- Python
- QML
- QMake
- R
- ReScript
- Reason
- Red
- Ren'Py
- Rich Text Format
- Rocq Prover
- Roff
- Ruby
- Rust
- SCSS
- Scala
- Scheme
- ShaderLab
- Shell
- Starlark
- Svelte
- Swift
- SystemVerilog
- TSQL
- TeX
- TypeScript
- Vala
- Verilog
- Vim Script
- Visual Basic
- Visual Basic .NET
- Vue
- WebAssembly
- Witcher Script
- Wren
- YARA
- Yacc
- Zig
A library of Shaders created using Unity's Shader Graph.
A feature rich toon shader for unity and VR Chat
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!
Showing off the power of shader properties in Unity
2D Water Shader made in HLSL in Unity based on water effect from the game Kingdom
Implement Marschner Shading Model In Unity
A simple post-processing effect for the Unity game engine which renders small-scale distortions.