Stars
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Unity C# reference source code.
The official repo for the design of the C# programming language
Provides an efficient allocation free async/await integration for Unity.
A library for patching, replacing and decorating .NET and Mono methods during runtime
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
A uGUI based console to see debug messages and execute commands during gameplay in Unity
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
zhangjiequan / AssetStudio
Forked from Perfare/AssetStudioAssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
An open-source Unity package for animating TextMeshPro text with customizable effects. Includes ready-to-use samples, real-time previews, and per-vertex animation capabilities.
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
A Unity Inspector extension tool focusing on script fields inspector enhancement
A wrapper that allows you to serialize interfaces
EditorAttributes is a unity package that adds some extra editor attributes to your project to easily customize your editors without having to write any editor code.