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UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities
A hybrid state machine solution for Godot
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET10) with Hot Reload
Various helpers and tools library for haxeflixel
HeapsIO / hlsteam
Forked from larsiusprime/SteamWrapHaxe native extension for the Steam API
A simple input helper for the Godot Engine
(LEGACY) Quake .map support for Godot 3.x
TrenchBroom Loader for Godot 4. (Alternative to Qodot)
Base structure for my games, using Heaps framework and Haxe language.
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
🌐🔥 Network multiplayer and messaging for CoronaSDK, Moai, Gideros, LÖVE & Defold
Comprehensive map editor for Doom, Heretic, Hexen and Strife based games. Works best for ZDoom-family ports while also supporting classic engines. Based on GZDoomBuilder by MaxED & Doom Builder 2 b…
Mod manager for various PC games (currently: Skyrim, Oblivion, Fallout 3, Fallout NV)
Command-line program to download videos from YouTube.com and other video sites