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Visual Media Lab, KAIST
- https://serin-yoon.github.io/
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Cross-platform, customizable ML solutions for live and streaming media.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Mitsuba 3: A Retargetable Forward and Inverse Renderer
GPU Raytracer from scratch in C++/CUDA
A (very) simple UI lib built on top of OpenCV drawing primitives
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
A VR viewer for gaussian splatting models developped as native plugin for unity with the original CUDA rasterizer.
Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others