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microMage

MicroMage is a top-down, procedurally-generated, horror themed dungeon crawler using the LibGDX game development library. The goal is to use raycasting to create a limited field of view for the player, as they battle creatures during their descent into the dungeon. We plan to use multithreading to manage particle systems, menus and enemy entities.

Project Video: https://www.youtube.com/watch?v=DDC1e4fZRIU&feature=youtu.be

Running with IntelliJ

to run the game, create an application in intellij using the DesktopLauncher.java

Running without an IDE

in a terminal, run the appropiate version of gradle for your OS with the desktop:run task
Mac/Linux/gitBash: ./gradlew desktop:run
DOS-based/Powershell: gradlew.bat desktop:run

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Top-down procedural generated dungeon crawler

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  • Java 100.0%