Skip to content

Shepherd0619/unity-ui-manager

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

12 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Unity UI Manager

What is this and why should I use it?

The UI Manager is a stack-based UI controller class. It is designed to make pushing and popping screens in Unity simple and intuitive. No need to have a hundred different UI prefabs sitting in a scene being toggled on and off, the UI Manager can instantiate and manage screens on-demand. It is a cleaner, more streamlined, and easier to maintain approach to UI development than what Unity provides out of the box.

More information

For the full README check it out over here in the UIManager directory

Contribute

If you wish to contribute to this project feel free to open up a pull request and I will review it for inclusion.

Same goes for bug fixes, if you find any, feel free to open up an Issue here on the GitHub repo or fix it yourself and create a pull request so we may all benefit.

About

A way to manage a UI screen stack in Unity all from code but now support Addressables.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 100.0%