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Lumina is an eager-by-default natively compiled functional programming language with the core goals of readibility, practicality, compiler-driven development and simplicity.
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Blazingly 🔥 fast 🚀 memory vulnerabilities, written in 100% safe Rust. 🦀
Safe, fully-featured bindings to the Tracy profiler
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Empowering everyone to build reliable and efficient software.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
The A32NX & A380X Project are community driven open source projects to create free Airbus aircraft in Microsoft Flight Simulator that are as close to reality as possible.
A cross-platform SIMD-accelerated math library for 3D rendering and simulation
Beautiful diagnostic reporting for text-based programming languages.
Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.
An OS, or rather, something that a PC can boot into
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Cross-platform C++17 Runtime Reflection Library