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Starred repositories

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Lumina is an eager-by-default natively compiled functional programming language with the core goals of readibility, practicality, compiler-driven development and simplicity.

Rust 123 4 Updated May 31, 2026

trongle to pixel

Rust 52 2 Updated Nov 7, 2025

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Rust 3,165 112 Updated Jun 10, 2026

Blazingly 🔥 fast 🚀 memory vulnerabilities, written in 100% safe Rust. 🦀

Rust 5,393 114 Updated Sep 26, 2025

A low level, expressive language

Rust 14 Updated Dec 12, 2024

Safe, fully-featured bindings to the Tracy profiler

Rust 31 3 Updated Apr 14, 2026

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 5,071 1,210 Updated Sep 3, 2023

Empowering everyone to build reliable and efficient software.

Rust 113,844 14,971 Updated Jun 15, 2026

Learn how to D3D11

C++ 193 30 Updated Oct 31, 2024

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 73,846 11,813 Updated Jun 12, 2026

The A32NX & A380X Project are community driven open source projects to create free Airbus aircraft in Microsoft Flight Simulator that are as close to reality as possible.

TypeScript 5,373 1,140 Updated Jun 11, 2026

A cross-platform SIMD-accelerated math library for 3D rendering and simulation

Rust 8 Updated Jul 14, 2025

A modern, high-performance interaction engine.

C++ 1 Updated Mar 8, 2021

An Introduction to Raymarching

1,007 55 Updated Aug 20, 2021

Beautiful diagnostic reporting for text-based programming languages.

Rust 1,292 69 Updated Feb 28, 2026

Changing function definitions at runtime in Rust

Rust 134 6 Updated Sep 30, 2022

Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.

C++ 301 19 Updated Oct 17, 2025

An OS, or rather, something that a PC can boot into

Rust 3 Updated Jul 25, 2023

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

C++ 3,619 615 Updated Jun 14, 2026

efi headers

C 67 11 Updated Mar 28, 2025

Cross-platform, modular, extendable ray-tracer.

C++ 8 Updated Apr 20, 2022

Cross-Platform C++ 2D/3D game engine

C++ 1,593 158 Updated May 20, 2026

A Fast, Modular, and Powerful Game Engine

C++ 2 Updated Dec 20, 2020

Cross-platform C++17 Runtime Reflection Library

C++ 250 24 Updated Sep 3, 2024

Simple version of Pong

C++ 1 Updated Jul 18, 2020
C++ 1 Updated Jun 5, 2020

C++17 parser and code generator

C++ 42 10 Updated Sep 7, 2023

A simple interpreter I'm working on.

C++ 1 Updated Jun 5, 2020
C++ 1 Updated Sep 11, 2020
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