Anka Chen
AnkaChan
Simulation, collision detection & resolution, motion capture
Simulation Technology, Nvidia Kirkland, WA
Dihara Wijetunga
diharaw
Graphics programmer focusing on high-performance real-time rendering and ray
tracing.
United Kingdom
ColinLeung-NiloCat
ColinLeung-NiloCat
TechnicalArtist.
Write rendering C# / shader hlsl / vfx, for mobile game using Unity URP
Jiayin Cao
JiayinCao
Senior Graphics Programmer at NVIDIA.
Former employee of Ready At Dawn(Meta), Naughty Dog, Ubisoft. Intern at Microsoft, AMD.
Nvidia Irvine
NVIDIA Omniverse
NVIDIA-Omniverse
NVIDIA Omniverse is a powerful, multi-GPU, real-time simulation and collaboration platform for 3D production pipelines based on Pixar's USD
Santa Clara, California
The Audio Programmer
TheAudioProgrammer
• Community & Tutorials • Plug-in Development • Recruitment & Contracting
United Kingdom
Alec Jacobson
alecjacobson
Senior Research Scientist
Adobe Research
& Associate Professor of Computer Science at University of Toronto
University of Toronto Toronto
GPUOpen Libraries & SDKs
GPUOpen-LibrariesAndSDKs
Libraries and SDKs from the GPUOpen initiative