Starred repositories
Various resources related to developing plugins for audio production.
Master programming by recreating your favorite technologies from scratch.
A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.
A General-purpose Task-parallel Programming System using Modern C++
Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
A categorized collection of awesome opensource Unreal Engine 4 and 5 repos
A curated list of JUCE modules, templates, plugins, oh my!
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
This repository contains sample codes of "Learning Computational Fluid Dynamics in Python".
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
A curated list of awesome Taichi applications, courses, demos and features.
Resources for Physics based simulation in Computer Graphics 图形学中物理模拟的资源整理
A curated list of awesome computational geometry visualizations, frameworks, and resources
Per-Face Texture Mapping for Production Rendering https://wdas.github.io/ptex
A sequence of Jupyter notebooks featuring the "12 Steps to Navier-Stokes" http://lorenabarba.com/
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
📝 a list of graphic programming resources
Curated list of computer graphics tutorials and resources