Starred repositories
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
DuckDB is an analytical in-process SQL database management system
Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Productive, portable, and performant GPU programming in Python.
FlatBuffers: Memory Efficient Serialization Library
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Mesh optimization library that makes meshes smaller and faster to render
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
ALIEN is a CUDA-powered artificial life simulation program.
Advanced shading language for production GI renderers
An open-source C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.
🌏: Dungeon free resources (terrain & roguelike generation)
C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)
Cross Platform Professional Procedural Terrain Generation & Texturing Tool
Procedural Hydrology / River / Lake Simulation
A desktop application for node-based procedural terrain generation.
Simple C++ implementatoin of particle-based hydraulic erosion on a square grid
A procedural function that generates dendritic patterns and is locally computable.
A C++/Python library of efficient algorithms for landscape evolution modeling
A C++ library to generate two-dimensional terrain heightmaps for software rendering or video games.