PcfFont is a library for manipulating Portable Compiled Format (PCF) Fonts.
dotnet add package PcfFontusing PcfSpec;
var outputsDir = Path.Combine("build");
if (Directory.Exists(outputsDir))
{
Directory.Delete(outputsDir, true);
}
Directory.CreateDirectory(outputsDir);
var builder = new PcfFontBuilder();
builder.Config.FontAscent = 14;
builder.Config.FontDescent = 2;
builder.Glyphs.Add(new PcfGlyph(
name: "A",
encoding: 65,
scalableWidth: 500,
characterWidth: 8,
dimensions: (8, 16),
offset: (0, -2),
bitmap: [
[0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 1, 1, 0, 0, 0],
[0, 0, 1, 0, 0, 1, 0, 0],
[0, 0, 1, 0, 0, 1, 0, 0],
[0, 1, 0, 0, 0, 0, 1, 0],
[0, 1, 0, 0, 0, 0, 1, 0],
[0, 1, 1, 1, 1, 1, 1, 0],
[0, 1, 0, 0, 0, 0, 1, 0],
[0, 1, 0, 0, 0, 0, 1, 0],
[0, 1, 0, 0, 0, 0, 1, 0],
[0, 1, 0, 0, 0, 0, 1, 0],
[0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0]
]));
builder.Properties.Foundry = "Pixel Font Studio";
builder.Properties.FamilyName = "My Font";
builder.Properties.WeightName = "Medium";
builder.Properties.Slant = "R";
builder.Properties.SetWidthName = "Normal";
builder.Properties.AddStyleName = "Sans Serif";
builder.Properties.PixelSize = 16;
builder.Properties.PointSize = builder.Properties.PixelSize * 10;
builder.Properties.ResolutionX = 75;
builder.Properties.ResolutionY = 75;
builder.Properties.Spacing = "P";
builder.Properties.AverageWidth = Convert.ToInt32(builder.Glyphs.Average(glyph => glyph.CharacterWidth * 10));
builder.Properties.CharsetRegistry = "ISO10646";
builder.Properties.CharsetEncoding = "1";
builder.Properties.GenerateXlfd();
builder.Properties.XHeight = 7;
builder.Properties.CapHeight = 10;
builder.Properties.UnderlinePosition = -2;
builder.Properties.UnderlineThickness = 1;
builder.Properties.FontVersion = "1.0.0";
builder.Properties.Copyright = "Copyright (c) TakWolf";
builder.Save(Path.Combine(outputsDir, "my-font.pcf"));using PcfSpec;
var outputsDir = Path.Combine("build");
if (Directory.Exists(outputsDir))
{
Directory.Delete(outputsDir, true);
}
Directory.CreateDirectory(outputsDir);
var font = PcfFont.Load(Path.Combine("assets", "unifont", "unifont-17.0.03.pcf"));
Console.WriteLine($"name: {font.Properties!.Font}");
Console.WriteLine($"size: {font.Properties!.PointSize}");
Console.WriteLine($"ascent: {font.Accelerators!.FontAscent}");
Console.WriteLine($"descent: {font.Accelerators!.FontDescent}");
Console.WriteLine();
foreach (var (encoding, glyphIndex) in font.BdfEncodings!)
{
var glyphName = font.GlyphNames![glyphIndex];
var metric = font.Metrics![glyphIndex];
var bitmap = font.Bitmaps![glyphIndex];
Console.WriteLine($"char: {char.ConvertFromUtf32(encoding)} ({encoding:X4})");
Console.WriteLine($"glyphName: {glyphName}");
Console.WriteLine($"advanceWidth: {metric.CharacterWidth}");
Console.WriteLine($"dimensions: {metric.Dimensions}");
Console.WriteLine($"offset: {metric.Offset}");
foreach (var bitmapRow in bitmap)
{
var text = string.Join("", bitmapRow).Replace("0", " ").Replace("1", "██");
Console.WriteLine($"{text}*");
}
Console.WriteLine();
}
font.Save(Path.Combine(outputsDir, "unifont-17.0.03.pcf"));