-
Arntzen Software AS
- Trondheim, Norway
- http://themaister.net/blog
Stars
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
RenderDoc is a stand-alone graphics debugging tool.
Mesh optimization library that makes meshes smaller and faster to render
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator
A collection of tools, libraries, and tests for Vulkan shader compilation.
Smaller, easier, more powerful, and more reliable than make. An implementation of djb's redo.
Cross-platform Nestopia emulator core with a GUI
Super repo for other libretro projects. Fetches, builds and installs.
OpenGL Overload: OpenGL implementation on top of Vulkan
Hard fork of Gambatte to the libretro API.
Various pixel shaders in Cg for oldschool emulators
A multi-platform, simple PCM audio server and client.
Simple GUI frontend for RetroArch using Phoenix
Python API and tools for manipulating and optimizing SPIR-V
libretro implementation of the core emulation in BSNES, a Super Nintendo (SNES) emulator.