I build gameplay systems, plugins, and game mechanics—focusing on fun, clean code, and scalable structure.
- Java — PaperMC plugins, custom game mechanics, server systems.
- Lua — Roblox scripting, UI systems, minigames, and custom inventory logic.
- PocketMine / PMMP — Custom minigames, fishing systems, survival enhancements.
- Skript + SkBee — Dynamic GUIs, player shops, black market systems.
- Custom Minecraft minigames (multi-arena, packet delivery jobs, survival expansions)
- Roblox systems like inventory, item stacking, GUI frameworks, quest systems
- Complex economy & shop mechanics for both Minecraft and Roblox
- A lot of experiments fueled by… Indomie. 🍜❤️
I love building:
- Game systems that feel alive
- Plugins & scripts that are clean, modular, and expandable
- Mechanics that keep players coming back
And yes, I code better after eating Indomie.
💼 GitHub: Theslowaja 🕹️ Discord: Theslowaja
"Code. Test. Refactor. Eat Indomie. Repeat."