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Starred repositories
A concave hull implementation written in Rust
Real-time wgsl visualisation tooling for educating oneself in the art of shader programming
Behaviour trees for bevy, with on-demand entity spawning for task nodes.
Cargo subcommand for checking your documentation for broken links
Unity Package adding Rapier as a backend for client side physics
Generate `Co-authored-by` trailer to add on commit messages! π
A draft proposal for spawning threads in WebAssembly
Multi-modal constructive solid geometry kernel in Rust
Access tracing logs in your bevy app using vanilla bevy_ui
A fast entity component system (ECS) for C & C++
This example shows how to create a Kinematic Character Controller using Rapier.js and Three.js
A minimal bevy app, showing new version of rapier3d
π€Ί Rapier 3D physics in Godot game engine
The repository for https://gamedev.rs
Provides access to iOS native StoreKit2 Swift API from inside Bevy Apps