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Zhejiang University
- Hangzhou, Zhejiang, China
Stars
Experiments showing how to use a Fluent API with generic jobs and Burst
Easily backup and restore your game saves anytime
App for reading and analyzing a Hollow Knight save file. Shows what remains to do for full 112% Game Completion, Achievements, Hunter's Journal, Collectibles, True Completion %. Includes a self-des…
A refreshingly simple data-driven game engine built in Rust
Official DirectX headers available under an open source license
Mesh optimization library that makes meshes smaller and faster to render
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
One stop solution for all Vulkan samples
C++11/14/17/20 Concurrency Demystified: From Core Principles to Thread-Safe Code
C++ game engine project, for learning, practice and experiment.
Lightning fast C++/CUDA neural network framework
这是一个用来查找资源引用和依赖的插件,通过缓存来保存资源间的引用信息,通过树状结构直观的展示。
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
Reusable RendererFeature of MobileScreenSpacePlanarReflection
Repository for RuDiK, a system for discovering declarative logical rules over RDF Knowledge Bases
Meandering In Networks of Entities to Reach Verisimilar Answers
Code and documentation to train Stanford's Alpaca models, and generate the data.
🦜🔗 The platform for reliable agents.
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
A collection of resources on modern C++