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A battle of balls game, lol style. 基于ET 8.1的双端C#游戏框架(.net8 + Unity6000, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.
Geph (迷霧通) is a modular Internet censorship circumvention system designed specifically to deal with national filtering.
(ARCHIVED) Geph (迷霧通) is a modular Internet censorship circumvention system designed specifically to deal with national filtering.
MVVM-style data-binding system for Unity.
A wonderful list of Game Development resources.
A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access through code or user-friendly inspectors!
Editor tool for viewing and debugging asset bundle contents before and after builds
Square’s meticulous HTTP client for the JVM, Android, and GraalVM.
Provides an efficient allocation free async/await integration for Unity.
A library for patching, replacing and decorating .NET and Mono methods during runtime
Implementations from the free course Deep Reinforcement Learning with Tensorflow and PyTorch
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
Unity Open Project #1: Chop Chop