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a structural diff that understands syntax 🟥🟩
inkle's open source scripting language for writing interactive narrative.
A Unity runtime utility that dynamically packs compressed textures to atlases to optimize VRAM and draw calls.(currently .astc only support)
Generate any location from the real world in Minecraft with a high level of detail.
Oculus asset streaming showcase demonstrating how to use asset streaming when navigating open world project while using different level of details. This sample also demonstrates how to use the Unit…
Performance settings testing ground, showing how to use game-engine-agnostic performance controls for Meta Quest devices such as dual-core boost and dynamic resolution.
This is a shader prewarming utility sample that you can utilize in your own Unity projects. The goal of the sample is to provide developers an easy workflow to quickly set up and configure a shader…
Asynchronous GPU readback implementation for Unity on Metal (macOS/iOS)
Demoing a macOS Metal only Unity jittering problem
Unity から Metal Performance HUD の機能を呼び出すためのパッケージ
Complex Unity 3D project displaying a fishing mini game combined with dynamic fish slicing mechanics found in games such as Metal Gear Rising
A FuzzPhyte Unity git package designed as a core package for other work.
Unity visual effects system that creates "impact frame" moments during gameplay.
🤖 Autonomous Underwater Vehicle Control System A comprehensive AUV development platform combining: - Physics-based MuJoCo-Unity simulation - Real-time ultra low latency YOLOv8 object detection - Re…
Sun shafts post effect based on dithering dispersion of screen coordinates