Allow fog compute from points other than Viewpoint position#1400
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dileepvr wants to merge 2 commits into
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Allow fog compute from points other than Viewpoint position#1400dileepvr wants to merge 2 commits into
dileepvr wants to merge 2 commits into
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…sition. In this commit, camera actor's ViewPos field has to be non-null to activate. Sets FogCenterPos to camera->tracer if not null, else tries to undo ViewPos offset and sets FogCenterPos that way (unless VPSF_ABSOLUTEPOS flag is set).
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Added ability to compute fog from a point different from Viewpoint position. Useful for third-person cameras, cinematic cameras with far-away subject emphasis, etc.
Orthographic example with thickfog enabled:
viewpos_thickfog.zip
fogcenter2.mp4
We need to decide on whether or not to add a flag to the camera actor to activate this.
In the first commit, camera actor's
ViewPosfield has to be non-nullto activate. SetsViewpoint.FogCenterPostocamera->tracerif notnull, else tries to undoViewPosoffset and setsViewpoint.FogCenterPosthat way (unlessVPSF_ABSOLUTEPOSflag is set).Works with all manner of portals and even in camera textures.
Checklist