- Put vdrift.py into /scripts/addons.
 - Start blender
 - Go to File/User preferences/Add-Ons/Import-Export
 - enable Import-Export: VDrift JOE/JPK format
 
The exporter expects each mesh to have a single material with a texture as shader base color input. If you have meshes with multiple materials. Select (all of) them. Switch into Edit Mode. Go to Mesh -> Separate -> By Material.