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FdF

In this project you will discover the basics of graphic programming, and in particular how to place points in space, how to join them with segments and most importantly how to observe the scene from a particular viewpoint.

You will also discover your first graphic library: miniLibX. This library was developed internally and includes the minimum necessary to open a window, light a pixel and deal with events linked to this window: keyboard and mouse. This project introduces you to “events” programming.

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Graphics branch. Project (in a team) at School 21

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