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PlayMontagePro
PlayMontagePro PublicForked from Vaei/PlayMontagePro
PlayMontageAndWait with custom reliable anim notify system and per-mesh driven montages
C++ 1
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TurnInPlace
TurnInPlace PublicForked from Vaei/TurnInPlace
Actor-Based Turn in Place (TIP) Solution. A superior substitute to Mesh-Based Turn in Place without the endless list of issues that comes with it.
C++
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PushPawn
PushPawn PublicForked from Vaei/PushPawn
Net-predicted organic soft collisions for great game-feel and no de-syncing when running near other pawns.
C++
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PredictedMovement
PredictedMovement PublicForked from Vaei/PredictedMovement
CMC extended for predicted abilities
C++
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PlayMontageAdvanced
PlayMontageAdvanced PublicForked from Vaei/PlayMontageAdvanced
Adds PlayMontageByTagAndWait ability task nodes that can play any number of montages on any number of meshes and keep them synced
C++
Repositories
- PushPawn Public Forked from Vaei/PushPawn
Net-predicted organic soft collisions for great game-feel and no de-syncing when running near other pawns.
VaeiFork/PushPawn’s past year of commit activity - TurnInPlace Public Forked from Vaei/TurnInPlace
Actor-Based Turn in Place (TIP) Solution. A superior substitute to Mesh-Based Turn in Place without the endless list of issues that comes with it.
VaeiFork/TurnInPlace’s past year of commit activity - PlayMontagePro Public Forked from Vaei/PlayMontagePro
PlayMontageAndWait with custom reliable anim notify system and per-mesh driven montages
VaeiFork/PlayMontagePro’s past year of commit activity - PlayMontageAdvanced Public Forked from Vaei/PlayMontageAdvanced
Adds PlayMontageByTagAndWait ability task nodes that can play any number of montages on any number of meshes and keep them synced
VaeiFork/PlayMontageAdvanced’s past year of commit activity
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